|exam assessment (80%)||
Unit 1 – Computing Principles (40%)
It will cover the characteristics of contemporary systems architecture and other areas including the following:
Unit 2 – Algorithms and problem solving (40%)
There’ll be a short scenario/task contained in the paper, which could be an algorithm or a text page-based task, which will involve problem solving. Other areas covered include the following:
|controlled assessment (20%)||
Unit 3 – Programming Project
Students select their own user-driven problem of an appropriate size and complexity to solve. This will enable them to demonstrate the skills and knowledge necessary to meet the Assessment Objectives. Students will need to analyse the problem, design a solution, implement the solution and give a thorough evaluation.
Assessment for examination:
Unit 1 and 2 components will be a traditionally marked and structured question paper with a mix of question types: short-answer, longer-answer, and levels of response mark scheme-type questions.
GCSE Computing grade ‘6’ or above or GCSE Computer Science grade ‘6’ or above. Mathematics grade ‘6’ or above.
NB For students who are considering studying computer science at university it essential that they study A Level Mathematics for applications to be considered in the majority of cases.
Progression routes and careers:
A Level Computer Science can lead to many different pathways. Generic pathways include: banks, transport sector, hospitals, schools, telecommunications, engineering, etc. In addition, there are more specific Computer Science related pathways which include: programmer, developer (application, game), administrator (systems, network, database), managers (information, IT, project, security), etc.